

About me
Hi! My name is Raine Edgar. I’m a sound designer and game developer with a passion for blending technical precision and storytelling to create powerful audio experiences.
My main focus is on audio implementation and systems design but I enjoy doing design work as well. I’m proficient in Wwise and have a solid grasp of Python and C#, which I use to develop tools to maintain organisation and accelerate workflows for myself and other designers.
When designing audio my preference is to use REAPER but I’m experienced with Pro Tools as well.
In my free time I enjoy building and designing my own microphones + gear and using it to create personalized libraries that give a unique character to everything I work on.
I’m looking to collaborate with game developers who want their audio to be efficient and emotive. Get in touch and let’s make something engaging.